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authorKai Stevenson <kai@kaistevenson.com>2026-08-15 11:36:10 -0700
committerKai Stevenson <kai@kaistevenson.com>2026-08-15 11:36:10 -0700
commitb510f5fcf5335c5e26d65ca96d7ec16c2f050f5d (patch)
tree697d6b6991bec52e5041c8cc35cc98e12197edcb /src/camera.rs
parentab2d7e3150eb28f9a8fc4ce83c6477753bdbcee3 (diff)
wip
Diffstat (limited to 'src/camera.rs')
-rw-r--r--src/camera.rs23
1 files changed, 11 insertions, 12 deletions
diff --git a/src/camera.rs b/src/camera.rs
index edb7f29..3713b98 100644
--- a/src/camera.rs
+++ b/src/camera.rs
@@ -1,6 +1,6 @@
use crate::{
Input,
- config::{CAMERA_MOVEMENT_SPEED, CHUNK_SIZE, PIXEL_BUFFER_HEIGHT, PIXEL_BUFFER_WIDTH},
+ config::{CAMERA_MOVEMENT_SPEED, CHUNK_SIZE},
sim::{chunk::Chunk, world::World},
};
@@ -43,13 +43,13 @@ impl Camera {
}
pub fn screen_position_to_world(&self, screen_x: f64, screen_y: f64) -> (f64, f64) {
- let camera_width = self.zoom * f64::from(PIXEL_BUFFER_WIDTH);
- let camera_height = self.zoom * f64::from(PIXEL_BUFFER_HEIGHT);
+ let camera_width = self.zoom * f64::from(1600);
+ let camera_height = self.zoom * f64::from(1200);
let camera_start_x = self.x - camera_width / 2.0;
let camera_start_y = self.y - camera_height / 2.0;
(
- (screen_x / PIXEL_BUFFER_WIDTH as f64 * camera_width) + camera_start_x,
- (screen_y / PIXEL_BUFFER_HEIGHT as f64 * camera_height) + camera_start_y,
+ (screen_x / 1600 as f64 * camera_width) + camera_start_x,
+ (screen_y / 1200 as f64 * camera_height) + camera_start_y,
)
}
@@ -58,9 +58,9 @@ impl Camera {
for i in 0..frame.len() / 4 {
let idx = i * 4;
- frame[idx] = 0xFF;
- frame[idx + 1] = 0xAA;
- frame[idx + 2] = 0xAA;
+ frame[idx] = (i / 1000) as u8;
+ frame[idx + 1] = 0x00;
+ frame[idx + 2] = 0x00;
frame[idx + 3] = 0xFF;
}
return;
@@ -72,8 +72,7 @@ impl Camera {
// world-space rect covered by the screen
let (xl, yl) = self.screen_position_to_world(0.0, 0.0);
- let (xu, yu) =
- self.screen_position_to_world(PIXEL_BUFFER_WIDTH as f64, PIXEL_BUFFER_HEIGHT as f64);
+ let (xu, yu) = self.screen_position_to_world(1600 as f64, 1200 as f64);
let c = CHUNK_SIZE as i32;
let cx0 = (xl.floor() as i32).div_euclid(c);
@@ -104,8 +103,8 @@ impl Camera {
scale: f64,
) {
let c = CHUNK_SIZE as i32;
- let w = PIXEL_BUFFER_WIDTH as i32;
- let h = PIXEL_BUFFER_HEIGHT as i32;
+ let w = 1600 as i32;
+ let h = 1200 as i32;
for ly in 0..c {
let wy = (cy * c + ly) as f64;