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authorKai Stevenson <kai@kaistevenson.com>2026-08-18 22:22:27 -0700
committerKai Stevenson <kai@kaistevenson.com>2026-08-18 22:22:27 -0700
commit2640f91e36558650bb988dcc82b5148ee71f3eb0 (patch)
tree5f67c648569109c84736b11b39cb6d2cd6b67e4d /src/sim/cell/materials/mod.rs
parent92dd02d7cc4d9fc930760d26d81edbe2197a3fc0 (diff)
optimize with settlement counter
Diffstat (limited to 'src/sim/cell/materials/mod.rs')
-rw-r--r--src/sim/cell/materials/mod.rs42
1 files changed, 26 insertions, 16 deletions
diff --git a/src/sim/cell/materials/mod.rs b/src/sim/cell/materials/mod.rs
index 0d19696..9bcf5e4 100644
--- a/src/sim/cell/materials/mod.rs
+++ b/src/sim/cell/materials/mod.rs
@@ -2,9 +2,8 @@ use crate::sim::cell_sim::sim::UpdateCtx;
mod fire;
mod gas;
-mod sand;
-mod smoke;
-mod water;
+mod liquid;
+mod powder;
#[repr(u8)]
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
@@ -13,71 +12,82 @@ pub enum MaterialId {
Sand,
Wood,
Water,
- Gas,
Fire,
Smoke,
}
+#[repr(u8)]
+#[derive(Clone, Copy, PartialEq, Eq, Debug)]
+pub enum MaterialForm {
+ Void,
+ Gas,
+ Liquid,
+ Powder,
+ Solid,
+}
+
pub struct MaterialDef {
pub name: &'static str,
pub color: (u8, u8, u8, u8),
pub density: u8,
+ pub form: MaterialForm,
pub sim_update: Option<fn(ctx: &mut UpdateCtx) -> ()>,
}
-static MATERIALS: [MaterialDef; 7] = [
+static MATERIALS: [MaterialDef; 6] = [
MaterialDef {
name: "Void",
color: (0x00, 0x00, 0x00, 0x00),
density: 0,
+ // form usually but not always determines the update fn
+ form: MaterialForm::Void,
sim_update: None,
},
MaterialDef {
name: "Sand",
color: (0xDE, 0xCB, 0x85, 0xFF),
density: 50,
- sim_update: Some(sand::sim_update),
+ form: MaterialForm::Powder,
+ sim_update: Some(powder::sim_update),
},
MaterialDef {
name: "Wood",
color: (0x85, 0x56, 0x1D, 0xFF),
density: 50,
+ form: MaterialForm::Solid,
sim_update: None,
},
MaterialDef {
name: "Water",
color: (0x38, 0xA9, 0xFF, 0xFF),
density: 40,
- sim_update: Some(water::sim_update),
- },
- MaterialDef {
- name: "Gas",
- color: (0xBD, 0xFF, 0xE4, 0xAA),
- density: 10,
- sim_update: Some(gas::sim_update),
+ form: MaterialForm::Liquid,
+ sim_update: Some(liquid::sim_update),
},
+ // TODO this is not a material
MaterialDef {
name: "Fire",
color: (0xFC, 0x66, 0x00, 0xAA),
// for now this matches wood
density: 50,
+ form: MaterialForm::Gas,
sim_update: Some(fire::sim_update),
},
MaterialDef {
name: "Smoke",
color: (0x32, 0x35, 0x36, 0xAA),
density: 15,
- sim_update: Some(smoke::sim_update),
+ form: MaterialForm::Gas,
+ sim_update: Some(gas::sim_update),
},
];
impl MaterialId {
- pub const ALL: [MaterialId; 7] = [
+ pub const ALL: [MaterialId; 6] = [
MaterialId::Void,
MaterialId::Sand,
MaterialId::Wood,
MaterialId::Water,
- MaterialId::Gas,
MaterialId::Fire,
MaterialId::Smoke,
];