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authorKai Stevenson <kai@kaistevenson.com>2026-08-23 12:14:19 -0700
committerKai Stevenson <kai@kaistevenson.com>2026-08-23 12:14:19 -0700
commite6742f59102f2beb305b813d7f0ee1d544bbc3e0 (patch)
treea4787655e441b4fb7acebf51373a8f3f7afbd9a4 /src/sim/cell_manager
parent5f137b41ebeadfca3907221713f85f2c9fe431bf (diff)
separate data from cells
Diffstat (limited to 'src/sim/cell_manager')
-rw-r--r--src/sim/cell_manager/chunk.rs31
-rw-r--r--src/sim/cell_manager/manager.rs35
-rw-r--r--src/sim/cell_manager/sim.rs101
3 files changed, 140 insertions, 27 deletions
diff --git a/src/sim/cell_manager/chunk.rs b/src/sim/cell_manager/chunk.rs
index 463242d..3bf1e9f 100644
--- a/src/sim/cell_manager/chunk.rs
+++ b/src/sim/cell_manager/chunk.rs
@@ -1,13 +1,16 @@
+use fxhash::FxHashMap;
use glam::IVec2;
use crate::{
config::{CELLS_IN_CHUNK, CHUNK_SIZE},
content::materials::MaterialForm,
- sim::{cell::Cell, lib::marching_squares::Marchable},
+ sim::{cell::Cell, entity::EntityId, lib::marching_squares::Marchable},
};
pub struct Chunk {
pub cells: Box<[Cell; CELLS_IN_CHUNK]>,
+ pub cell_data: FxHashMap<usize, u16>,
+ pub cell_entity: FxHashMap<usize, EntityId>,
pub sleeping: bool,
pub needs_texture_update: bool,
}
@@ -22,9 +25,35 @@ impl Chunk {
self.cells[x as usize + y as usize * CHUNK_SIZE as usize] = cell;
}
+ #[inline]
+ pub fn get_data_at_local_position(&self, x: u8, y: u8) -> Option<u16> {
+ self.cell_data
+ .get(&(x as usize + y as usize * CHUNK_SIZE as usize))
+ .copied()
+ }
+ #[inline]
+ pub fn set_data_at_local_position(&mut self, x: u8, y: u8, data: u16) {
+ self.cell_data
+ .insert(x as usize + y as usize * CHUNK_SIZE as usize, data);
+ }
+
+ #[inline]
+ pub fn get_entity_at_local_position(&self, x: u8, y: u8) -> Option<EntityId> {
+ self.cell_entity
+ .get(&(x as usize + y as usize * CHUNK_SIZE as usize))
+ .copied()
+ }
+ #[inline]
+ pub fn set_entity_at_local_position(&mut self, x: u8, y: u8, entity_id: EntityId) {
+ self.cell_entity
+ .insert(x as usize + y as usize * CHUNK_SIZE as usize, entity_id);
+ }
+
pub fn void() -> Self {
Chunk {
cells: Box::new([Cell::void(); CELLS_IN_CHUNK]),
+ cell_data: FxHashMap::default(),
+ cell_entity: FxHashMap::default(),
sleeping: true,
needs_texture_update: true,
}
diff --git a/src/sim/cell_manager/manager.rs b/src/sim/cell_manager/manager.rs
index 6fa5f37..12cc1b7 100644
--- a/src/sim/cell_manager/manager.rs
+++ b/src/sim/cell_manager/manager.rs
@@ -5,6 +5,7 @@ use crate::{
sim::{
cell::Cell,
cell_manager::{chunk::Chunk, sim::sim_tick},
+ entity::EntityId,
},
};
@@ -45,6 +46,40 @@ impl CellManager {
}
}
+ // VERY EXPENSIVE
+ pub fn get_data_from_game_position(&self, x: i32, y: i32) -> Option<u16> {
+ let ((cx, cy), (dx, dy)) = CellManager::split_game_position(x, y);
+ self.chunk_position_to_chunk_idx
+ .get(&(cx, cy))
+ .map(|&idx| self.chunks[idx].get_data_at_local_position(dx, dy))
+ .flatten()
+ }
+
+ // VERY EXPENSIVE
+ pub fn set_data_from_game_position(&mut self, x: i32, y: i32, data: u16) {
+ let ((cx, cy), (dx, dy)) = CellManager::split_game_position(x, y);
+ if let Some(&idx) = self.chunk_position_to_chunk_idx.get(&(cx, cy)) {
+ self.chunks[idx].set_data_at_local_position(dx, dy, data);
+ }
+ }
+
+ // VERY EXPENSIVE
+ pub fn get_entity_from_game_position(&self, x: i32, y: i32) -> Option<EntityId> {
+ let ((cx, cy), (dx, dy)) = CellManager::split_game_position(x, y);
+ self.chunk_position_to_chunk_idx
+ .get(&(cx, cy))
+ .map(|&idx| self.chunks[idx].get_entity_at_local_position(dx, dy))
+ .flatten()
+ }
+
+ // VERY EXPENSIVE
+ pub fn set_entity_from_game_position(&mut self, x: i32, y: i32, entity_id: EntityId) {
+ let ((cx, cy), (dx, dy)) = CellManager::split_game_position(x, y);
+ if let Some(&idx) = self.chunk_position_to_chunk_idx.get(&(cx, cy)) {
+ self.chunks[idx].set_entity_at_local_position(dx, dy, entity_id);
+ }
+ }
+
pub fn insert(&mut self, x: i32, y: i32, chunk: Chunk) {
self.chunk_position_to_chunk_idx
.insert((x, y), self.chunks.len());
diff --git a/src/sim/cell_manager/sim.rs b/src/sim/cell_manager/sim.rs
index ffa253b..5e369a9 100644
--- a/src/sim/cell_manager/sim.rs
+++ b/src/sim/cell_manager/sim.rs
@@ -10,6 +10,7 @@ use crate::{
sim::{
cell::Cell,
cell_manager::{chunk::Chunk, manager::CellManager},
+ entity::EntityId,
},
};
@@ -52,9 +53,10 @@ fn neighbourhood_index(x: i8, y: i8) -> usize {
(x + 1 + (y + 1) * 3) as usize
}
-fn get_cell(chunks: &[Option<&mut Chunk>; 9], x: i32, y: i32) -> Option<Cell> {
+fn internal_get_cell(chunks: &[Option<&mut Chunk>; 9], x: i32, y: i32) -> Option<Cell> {
let dcx = x.div_euclid(CHUNK_SIZE);
let dcy = y.div_euclid(CHUNK_SIZE);
+ // optimized path to save on the rem calls
if dcx != 0 || dcy != 0 {
// in a different chunk
let nc_x = x.rem_euclid(CHUNK_SIZE) as u8;
@@ -70,6 +72,56 @@ fn get_cell(chunks: &[Option<&mut Chunk>; 9], x: i32, y: i32) -> Option<Cell> {
}
}
+fn internal_get_cell_data(chunks: &[Option<&mut Chunk>; 9], x: i32, y: i32) -> Option<u16> {
+ let dcx = x.div_euclid(CHUNK_SIZE);
+ let dcy = y.div_euclid(CHUNK_SIZE);
+ if dcx != 0 || dcy != 0 {
+ // in a different chunk
+ let nc_x = x.rem_euclid(CHUNK_SIZE) as u8;
+ let nc_y = y.rem_euclid(CHUNK_SIZE) as u8;
+
+ chunks[neighbourhood_index(dcx as i8, dcy as i8)]
+ .as_ref()
+ .map(|chunk| chunk.get_data_at_local_position(nc_x, nc_y))
+ .flatten()
+ } else {
+ chunks[4]
+ .as_ref()
+ .map(|target| target.get_data_at_local_position(x as u8, y as u8))
+ .flatten()
+ }
+}
+
+fn internal_set_cell_data(chunks: &mut [Option<&mut Chunk>; 9], x: i32, y: i32, data: u16) {
+ let dcx = x.div_euclid(CHUNK_SIZE);
+ let dcy = y.div_euclid(CHUNK_SIZE);
+ let nc_x = x.rem_euclid(CHUNK_SIZE) as u8;
+ let nc_y = y.rem_euclid(CHUNK_SIZE) as u8;
+ if let Some(chunk) = &mut chunks[neighbourhood_index(dcx as i8, dcy as i8)] {
+ chunk.set_data_at_local_position(nc_x, nc_y, data);
+ }
+}
+
+fn internal_get_cell_entity(chunks: &[Option<&mut Chunk>; 9], x: i32, y: i32) -> Option<EntityId> {
+ let dcx = x.div_euclid(CHUNK_SIZE);
+ let dcy = y.div_euclid(CHUNK_SIZE);
+ if dcx != 0 || dcy != 0 {
+ // in a different chunk
+ let nc_x = x.rem_euclid(CHUNK_SIZE) as u8;
+ let nc_y = y.rem_euclid(CHUNK_SIZE) as u8;
+
+ chunks[neighbourhood_index(dcx as i8, dcy as i8)]
+ .as_ref()
+ .map(|chunk| chunk.get_entity_at_local_position(nc_x, nc_y))
+ .flatten()
+ } else {
+ chunks[4]
+ .as_ref()
+ .map(|target| target.get_entity_at_local_position(x as u8, y as u8))
+ .flatten()
+ }
+}
+
fn adjacent_chunks(x: u8, y: u8) -> Vec<usize> {
if x == 0 {
if y == 0 {
@@ -133,29 +185,14 @@ fn internal_set_cell(chunks: &mut [Option<&mut Chunk>; 9], x: i32, y: i32, cell:
let cy = y.div_euclid(CHUNK_SIZE);
let lx = x.rem_euclid(CHUNK_SIZE) as u8;
let ly = y.rem_euclid(CHUNK_SIZE) as u8;
- if cx != 0 || cy != 0 {
- // in a different chunk
- if let Some(chunk) = &mut chunks[neighbourhood_index(cx as i8, cy as i8)] {
- chunk.set_cell_at_local_position(lx, ly, cell);
- chunk.needs_texture_update = true;
- chunk.sleeping = false;
- // if we're at the boundaries of the chunk, wake the adjacent chunk(s)
- for idx in adjacent_chunks(lx, ly) {
- if let Some(chunk) = chunks[idx].as_mut() {
- chunk.sleeping = false;
- }
- }
- }
- } else {
- if let Some(target) = &mut chunks[4] {
- target.set_cell_at_local_position(x as u8, y as u8, cell);
- target.needs_texture_update = true;
- target.sleeping = false;
- // if we're at the boundaries of the chunk, wake the adjacent chunk(s)
- for idx in adjacent_chunks(lx, ly) {
- if let Some(chunk) = chunks[idx].as_mut() {
- chunk.sleeping = false;
- }
+ if let Some(chunk) = &mut chunks[neighbourhood_index(cx as i8, cy as i8)] {
+ chunk.set_cell_at_local_position(lx, ly, cell);
+ chunk.needs_texture_update = true;
+ chunk.sleeping = false;
+ // if we're at the boundaries of the chunk, wake the adjacent chunk(s)
+ for idx in adjacent_chunks(lx, ly) {
+ if let Some(chunk) = chunks[idx].as_mut() {
+ chunk.sleeping = false;
}
}
}
@@ -190,7 +227,7 @@ impl UpdateCtx<'_, '_, '_> {
pub fn get_cell(&self, dx: i32, dy: i32) -> Option<Cell> {
let x = self.x + dx;
let y = self.y + dy;
- get_cell(self.chunks, x, y)
+ internal_get_cell(self.chunks, x, y)
}
pub fn set_cell(&mut self, dx: i32, dy: i32, cell: Cell) {
@@ -203,6 +240,18 @@ impl UpdateCtx<'_, '_, '_> {
internal_set_cell(self.chunks, x, y, cell);
}
+ pub fn get_cell_data(&self, dx: i32, dy: i32) -> Option<u16> {
+ let x = self.x + dx;
+ let y = self.y + dy;
+ internal_get_cell_data(self.chunks, x, y)
+ }
+
+ pub fn set_cell_data(&mut self, dx: i32, dy: i32, data: u16) {
+ let x = self.x + dx;
+ let y = self.y + dy;
+ internal_set_cell_data(self.chunks, x, y, data);
+ }
+
pub fn swap_or_settle(&mut self, candidates: &[(i32, i32)]) -> PostUpdateAction {
for &(dx, dy) in candidates {
if let Some(mut candidate_cell) = self.get_cell(dx, dy)
@@ -235,7 +284,7 @@ fn sim_tick_chunk(chunks: &mut [Option<&mut Chunk>; 9], seqno: u64) {
(CHUNK_SIZE) - i - 1
};
- let mut cell = get_cell(chunks, x, y).unwrap();
+ let mut cell = internal_get_cell(chunks, x, y).unwrap();
let material = cell.material.def();
if let Some(update) = material.sim_update