diff options
| author | Kai Stevenson <kai@kaistevenson.com> | 2026-08-22 15:00:35 -0700 |
|---|---|---|
| committer | Kai Stevenson <kai@kaistevenson.com> | 2026-08-22 15:00:35 -0700 |
| commit | 1a515237afb7ad09353a65f5fbc6e98a7c29ce8e (patch) | |
| tree | 48cd4b4bcf8f8e357811f905f22607838d7c1f96 /src/sim/rb_sim/mod.rs | |
| parent | 6350e4ffca8ce1e46465284ef3d7559e0f40229b (diff) | |
sim manager refactor
Diffstat (limited to 'src/sim/rb_sim/mod.rs')
| -rw-r--r-- | src/sim/rb_sim/mod.rs | 289 |
1 files changed, 0 insertions, 289 deletions
diff --git a/src/sim/rb_sim/mod.rs b/src/sim/rb_sim/mod.rs deleted file mode 100644 index f81d5f1..0000000 --- a/src/sim/rb_sim/mod.rs +++ /dev/null @@ -1,289 +0,0 @@ -pub mod debug_ops; -pub mod debug_render; -pub mod rb_entity; - -use fxhash::FxHashMap; -use glam::Vec2; -use rapier2d::{dynamics, geometry, glamx::vec2, prelude}; - -use crate::{ - config::{CHUNK_SIZE, PHYSICS_DELTA_TIME, PIXELS_TO_METRES}, - sim::{ - cell::cell::Cell, - cell_sim::chunk::Chunk, - lib::marching_squares::{Marchable, marching_squares_vertex_trace}, - rb_sim::{ - debug_render::{DebugLineBuffer, DebugVertex}, - rb_entity::RbEntity, - }, - }, -}; - -pub use rapier2d::pipeline::DebugRenderMode; - -pub struct PhysicsManager { - rigid_body_set: prelude::RigidBodySet, - collider_set: prelude::ColliderSet, - physics_pipeline: prelude::PhysicsPipeline, - integration_parameters: prelude::IntegrationParameters, - island_manager: prelude::IslandManager, - broad_phase: prelude::DefaultBroadPhase, - narrow_phase: prelude::NarrowPhase, - impulse_joint_set: prelude::ImpulseJointSet, - multibody_joint_set: prelude::MultibodyJointSet, - ccd_solver: prelude::CCDSolver, - debug_render_pipeline: prelude::DebugRenderPipeline, -} - -impl PhysicsManager { - pub fn new() -> Self { - PhysicsManager { - rigid_body_set: prelude::RigidBodySet::new(), - collider_set: prelude::ColliderSet::new(), - physics_pipeline: prelude::PhysicsPipeline::new(), - integration_parameters: prelude::IntegrationParameters { - // 20 pixels <-> 1 meter - length_unit: PIXELS_TO_METRES, - dt: PHYSICS_DELTA_TIME, - ..prelude::IntegrationParameters::default() - }, - island_manager: prelude::IslandManager::new(), - broad_phase: prelude::DefaultBroadPhase::new(), - narrow_phase: prelude::NarrowPhase::new(), - impulse_joint_set: prelude::ImpulseJointSet::new(), - multibody_joint_set: prelude::MultibodyJointSet::new(), - ccd_solver: prelude::CCDSolver::new(), - debug_render_pipeline: prelude::DebugRenderPipeline::new( - prelude::DebugRenderStyle { - sleep_color_multiplier: [1.0; 4], - sleep_eligible_color_multiplier: [1.0; 4], - ..prelude::DebugRenderStyle::default() - }, - prelude::DebugRenderMode::default(), - ), - } - } -} - -pub struct RbSimManager { - chunk_colliders: FxHashMap<(i32, i32), geometry::ColliderHandle>, - pub rb_entities: FxHashMap<u32, RbEntity>, - - physics_manager: PhysicsManager, - next_id: u32, - debug_line_buffer: DebugLineBuffer, -} - -impl RbSimManager { - pub fn rb_tick(&mut self, delta_time: f32) { - let gravity = vec2(0.0, 9.81); - - self.physics_manager.physics_pipeline.step( - gravity, - &self.physics_manager.integration_parameters, - &mut self.physics_manager.island_manager, - &mut self.physics_manager.broad_phase, - &mut self.physics_manager.narrow_phase, - &mut self.physics_manager.rigid_body_set, - &mut self.physics_manager.collider_set, - &mut self.physics_manager.impulse_joint_set, - &mut self.physics_manager.multibody_joint_set, - &mut self.physics_manager.ccd_solver, - &(), - &(), - ); - } - - pub fn debug_render(&mut self, mode: DebugRenderMode) -> &[DebugVertex] { - puffin::profile_function!(); - - let physics = &mut self.physics_manager; - self.debug_line_buffer.vertices.clear(); - physics.debug_render_pipeline.mode = mode; - physics.debug_render_pipeline.render( - &mut self.debug_line_buffer, - &physics.rigid_body_set, - &physics.collider_set, - &physics.impulse_joint_set, - &physics.multibody_joint_set, - &physics.narrow_phase, - ); - - &self.debug_line_buffer.vertices - } - - pub fn create_rb_entity(&mut self, position: Vec2, cells: Vec<Cell>, w: i32, h: i32) -> u32 { - let id = self.next_id; - self.next_id += 1; - - let rb = dynamics::RigidBodyBuilder::dynamic() - .translation(position / PIXELS_TO_METRES) - .build(); - let rb_handle = self.physics_manager.rigid_body_set.insert(rb); - - let mut entity: RbEntity = RbEntity { - id, - cells, - width: w, - height: h, - rb: rb_handle, - collider: None, - }; - - let collider = self - .convex_hull_collider_from_marchable(&entity, None) - .build(); - let collider_handle = self.physics_manager.collider_set.insert_with_parent( - collider, - rb_handle, - &mut self.physics_manager.rigid_body_set, - ); - - entity.collider = Some(collider_handle); - - self.rb_entities.insert(id, entity); - - id - } - - pub fn update_rb_entity(&mut self, entity_id: u32) { - let entity = self.rb_entities.get(&entity_id).unwrap(); - let new_collider = self - .convex_hull_collider_from_marchable(entity, None) - .build(); - - self.physics_manager.collider_set.remove( - entity.collider.unwrap(), - &mut self.physics_manager.island_manager, - &mut self.physics_manager.rigid_body_set, - false, - ); - - let new_collider_handle = self.physics_manager.collider_set.insert_with_parent( - new_collider, - entity.rb, - &mut self.physics_manager.rigid_body_set, - ); - - let entity = self.rb_entities.get_mut(&entity_id).unwrap(); - entity.collider = Some(new_collider_handle); - } - - pub fn destroy_rb_entity(&mut self, entity_id: u32) { - if let Some(entity) = self.rb_entities.get(&entity_id) { - self.physics_manager.rigid_body_set.remove( - entity.rb, - &mut self.physics_manager.island_manager, - &mut self.physics_manager.collider_set, - &mut self.physics_manager.impulse_joint_set, - &mut self.physics_manager.multibody_joint_set, - true, - ); - self.rb_entities.remove(&entity_id); - } - } - - pub fn get_rb_entity_transform(&self, entity_id: u32) -> Option<(f32, f32, f32, f32)> { - let entity = self.rb_entities.get(&entity_id); - match entity { - Some(entity) => { - let rb = self.physics_manager.rigid_body_set.get(entity.rb); - rb.map(|rb| { - let position = rb.position(); - let angle = position.rotation.angle(); - ( - position.translation.x * PIXELS_TO_METRES, - position.translation.y * PIXELS_TO_METRES, - angle.cos(), - angle.sin(), - ) - }) - } - None => return None, - } - } - - fn polyline_from_marchable( - &self, - marchable: &impl Marchable, - minimum_verts: Option<u32>, - ) -> (Vec<Vec2>, Vec<[u32; 2]>) { - let (w, h) = marchable.size(); - let polys = marching_squares_vertex_trace(marchable, w, h); - let mut vertices = Vec::new(); - let mut indices = Vec::new(); - - let minimum_verts = minimum_verts.unwrap_or(3); - - for poly in polys { - let v = vertices.len() as u32; - let p = poly.len() as u32; - if p < minimum_verts { - continue; - } - for i in 0..p { - vertices.push( - (poly[i as usize] - vec2((w as f32 - 1.0) / 2.0, (h as f32 - 1.0) / 2.0)) - / PIXELS_TO_METRES, - ); - indices.push([v + i, v + (i + 1) % p]); - } - } - - (vertices, indices) - } - - fn polyline_collider_from_marchable( - &self, - marchable: &impl Marchable, - minimum_verts: Option<u32>, - ) -> geometry::ColliderBuilder { - let (vertices, indices) = self.polyline_from_marchable(marchable, minimum_verts); - - geometry::ColliderBuilder::polyline(vertices, Some(indices)) - } - - fn convex_hull_collider_from_marchable( - &self, - marchable: &impl Marchable, - minimum_verts: Option<u32>, - ) -> geometry::ColliderBuilder { - let (vertices, indices) = self.polyline_from_marchable(marchable, minimum_verts); - geometry::ColliderBuilder::convex_decomposition(&vertices, &indices) - } - - pub fn upsert_chunk_collider(&mut self, cx: i32, cy: i32, chunk: &Chunk) { - puffin::profile_function!(); - let collider = self - .polyline_collider_from_marchable(chunk, Some(20)) - .translation( - vec2( - (cx as f32 + 0.5) * CHUNK_SIZE as f32, - (cy as f32 + 0.5) * CHUNK_SIZE as f32, - ) / PIXELS_TO_METRES, - ); - - if let Some(handle) = self.chunk_colliders.remove(&(cx, cy)) { - self.physics_manager.collider_set.remove( - handle, - &mut self.physics_manager.island_manager, - &mut self.physics_manager.rigid_body_set, - false, - ); - } - - let handle = self.physics_manager.collider_set.insert(collider); - self.chunk_colliders.insert((cx, cy), handle); - } - - pub fn new() -> Self { - RbSimManager { - rb_entities: FxHashMap::default(), - chunk_colliders: FxHashMap::default(), - - physics_manager: PhysicsManager::new(), - next_id: 0, - debug_line_buffer: DebugLineBuffer::default(), - } - } -} |
