| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 10 days | refactor renderer to separate passes | Kai Stevenson | |
| 12 days | refactor camera | Kai Stevenson | |
| 13 days | lint | Kai Stevenson | |
| 2026-08-30 | working with tilesets | Kai Stevenson | |
| 2026-08-29 | generating wood caves | Kai Stevenson | |
| 2026-08-29 | fix sleeping, disable sleeping | Kai Stevenson | |
| 2026-08-27 | snap sleeping entities | Kai Stevenson | |
| 2026-08-25 | make all buffer sizes dynamic | Kai Stevenson | |
| 2026-08-25 | tweaks | Kai Stevenson | |
| 2026-08-25 | vfx pipeline | Kai Stevenson | |
| 2026-08-23 | fix shimmering | Kai Stevenson | |
| 2026-08-23 | input manager | Kai Stevenson | |
| 2026-08-23 | entityID newtype | Kai Stevenson | |
| 2026-08-23 | lint | Kai Stevenson | |
| 2026-08-23 | refactor out content | Kai Stevenson | |
| 2026-08-22 | entity behavour, grenades | Kai Stevenson | |
| 2026-08-22 | refactor entities | Kai Stevenson | |
| 2026-08-22 | sim manager refactor | Kai Stevenson | |
| 2026-08-22 | better explosions | Kai Stevenson | |
| 2026-08-20 | particles | Kai Stevenson | |
| 2026-08-18 | optimize with settlement counter | Kai Stevenson | |
| 2026-08-18 | marching rigid bodies | Kai Stevenson | |
| 2026-08-17 | debug physics | Kai Stevenson | |
| 2026-08-17 | drain to uncap lifetime renderer rb entities | Kai Stevenson | |
| 2026-08-16 | trivial placement | Kai Stevenson | |
| 2026-08-16 | instance buffer, rotation | Kai Stevenson | |
| 2026-08-16 | wip | Kai Stevenson | |
| 2026-08-16 | wip | Kai Stevenson | |
| 2026-08-16 | lint | Kai Stevenson | |
| 2026-08-16 | enable vsync | Kai Stevenson | |
| 2026-08-15 | fire, optimize viewport rendering | Kai Stevenson | |
| 2026-08-15 | factor code out of main, optimizations | Kai Stevenson | |
