| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-08-27 | snap sleeping entities | Kai Stevenson | |
| 2026-08-27 | rb info in UI | Kai Stevenson | |
| 2026-08-27 | chair, performance improvement | Kai Stevenson | |
| 2026-08-26 | sprite loader | Kai Stevenson | |
| 2026-08-25 | stop water collider | Kai Stevenson | |
| 2026-08-25 | make all buffer sizes dynamic | Kai Stevenson | |
| 2026-08-25 | tweaks | Kai Stevenson | |
| 2026-08-25 | vfx pipeline | Kai Stevenson | |
| 2026-08-24 | bullet tweaks | Kai Stevenson | |
| 2026-08-24 | profiling research | Kai Stevenson | |
| 2026-08-24 | fixes for small entities | Kai Stevenson | |
| 2026-08-23 | cleanup | Kai Stevenson | |
| 2026-08-23 | fix scaling | Kai Stevenson | |
| 2026-08-23 | fix shimmering | Kai Stevenson | |
| 2026-08-23 | entity partitioning | Kai Stevenson | |
| 2026-08-23 | profiling, tweaks | Kai Stevenson | |
| 2026-08-23 | bullet emitter | Kai Stevenson | |
| 2026-08-23 | input manager | Kai Stevenson | |
| 2026-08-23 | add floor | Kai Stevenson | |
| 2026-08-23 | refactor writing entities | Kai Stevenson | |
| 2026-08-23 | Revert "separate data from cells" | Kai Stevenson | |
| This reverts commit e6742f59102f2beb305b813d7f0ee1d544bbc3e0. | |||
| 2026-08-23 | separate data from cells | Kai Stevenson | |
| 2026-08-23 | entityID newtype | Kai Stevenson | |
| 2026-08-23 | explosions affect rigidbodies, use "world" for rapier | Kai Stevenson | |
| 2026-08-23 | allow entity damage | Kai Stevenson | |
| 2026-08-23 | lint | Kai Stevenson | |
| 2026-08-23 | refactor out content | Kai Stevenson | |
| 2026-08-23 | steel and collider mass | Kai Stevenson | |
| 2026-08-22 | default impl for behaviour trait | Kai Stevenson | |
| 2026-08-22 | entity behavour, grenades | Kai Stevenson | |
| 2026-08-22 | refactor entities | Kai Stevenson | |
| 2026-08-22 | sim manager refactor | Kai Stevenson | |
| 2026-08-22 | fixes and refactors | Kai Stevenson | |
| 2026-08-22 | refactor dda | Kai Stevenson | |
| 2026-08-22 | fix incorrectly sleeping chunks | Kai Stevenson | |
| 2026-08-22 | better explosions | Kai Stevenson | |
| 2026-08-21 | explosions | Kai Stevenson | |
| 2026-08-20 | particles | Kai Stevenson | |
| 2026-08-19 | update entity colliders? | Kai Stevenson | |
| 2026-08-19 | right click to delete | Kai Stevenson | |
| 2026-08-18 | optimize chunk wakes | Kai Stevenson | |
| 2026-08-18 | fix parity for sand | Kai Stevenson | |
| 2026-08-18 | optimize with settlement counter | Kai Stevenson | |
| 2026-08-18 | marching rigid bodies | Kai Stevenson | |
| 2026-08-18 | automatic chunk marching | Kai Stevenson | |
| 2026-08-18 | MVP of marching squares | Kai Stevenson | |
| 2026-08-17 | debug physics | Kai Stevenson | |
| 2026-08-17 | drain to uncap lifetime renderer rb entities | Kai Stevenson | |
| 2026-08-17 | refactor/UX | Kai Stevenson | |
| 2026-08-16 | trivial placement | Kai Stevenson | |
