use rand::RngExt; use crate::{ content::materials::MaterialId, sim::{ cell::Cell, cell_manager::sim::{PostUpdateAction, UpdateCtx}, }, }; pub trait FireCtxView { fn get_ticks_lived(&self, x: i32, y: i32) -> u16; fn set_ticks_lived(&mut self, x: i32, y: i32, ticks: u16) -> (); } impl FireCtxView for UpdateCtx<'_, '_, '_> { fn get_ticks_lived(&self, x: i32, y: i32) -> u16 { self.get_cell_data(x, y).unwrap_or(0) } fn set_ticks_lived(&mut self, x: i32, y: i32, ticks: u16) { self.set_cell_data(x, y, ticks); } } pub trait FireCellView { fn is_flammable(self) -> bool; } impl FireCellView for Cell { // this could be a property of the material def, I think it's better here for now fn is_flammable(self) -> bool { [MaterialId::Wood].contains(&self.material) } } // TODO optimize number of rng calls? // TODO wtf is fire #[inline] pub fn sim_update(ctx: &mut UpdateCtx) -> PostUpdateAction { let ticks_lived = ctx.get_ticks_lived(0, 0); // 2 seconds if ticks_lived > 240 { // we have a chance to live longer--roughly ?% chance of living an extra second if ctx.rng.random_range(0.0..1.0) > 0.9 { // kill ourselves, with a chance to turn into ash ctx.set_cell(0, 0, Cell::void()); // the updater should take no action since we already killed ourselves return PostUpdateAction::None; } } // at an average of 4 times per lifespan, try to spread // 1/60 * 240 = 4 if ctx.rng.random_range(0.0..1.0) > (59.0 / 60.0) { let (dx, dy) = (ctx.rng.random_range(-1..=1), ctx.rng.random_range(-1..=1)); if let Some(target) = ctx.get_cell(dx, dy) && target.is_flammable() { ctx.set_cell(dx, dy, Cell::from_material(MaterialId::Fire)); } } // 8 times in our lifespan, emit smoke if ticks_lived.is_multiple_of(30) && let Some(target) = ctx.get_cell(0, -1) && target.material == MaterialId::Void { for (dx, dy) in [ (0, -1), (1 - ctx.seqno_parity as i32 * 2, 0), (-1 + ctx.seqno_parity as i32 * 2, 0), (0, 1), ] { if let Some(target) = ctx.get_cell(dx, dy) && target.material == MaterialId::Void { ctx.set_cell(dx, dy, Cell::from_material(MaterialId::Smoke)); break; } } } ctx.set_ticks_lived(0, 0, ticks_lived + 1); // apply our new lifespan PostUpdateAction::Apply }