use rand::RngExt; use crate::sim::cell_sim::sim::{PostUpdateAction, UpdateCtx}; #[inline] pub fn sim_update(ctx: &mut UpdateCtx) -> PostUpdateAction { // only allow upward movement some of the time to limit movement speed if ctx.rng.random_range(0.0..1.0) > 0.8 && ctx.swap_or_settle(&[(0, -1)]) == PostUpdateAction::None { return PostUpdateAction::None; } // same for each horizontal direction if ctx.rng.random_range(0.0..1.0) > 0.8 && ctx.swap_or_settle(&[(1 - ctx.seqno_parity as i32 * 2, 0)]) == PostUpdateAction::None { return PostUpdateAction::None; } if ctx.rng.random_range(0.0..1.0) > 0.8 { return ctx.swap_or_settle(&[(-1 + ctx.seqno_parity as i32 * 2, 0)]); } PostUpdateAction::Apply }