summaryrefslogtreecommitdiff
path: root/src/shader.wgsl
blob: e545dacb4326f7a3d1507cf6322280315480da3a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
@group(0) @binding(0) var tex: texture_2d<f32>;

struct VertexOutput {
    @builtin(position) clip_position: vec4<f32>,
    @location(0) uv: vec2<f32>,
};

@vertex
fn vs_main(
    @builtin(vertex_index) i: u32,
) -> VertexOutput {
    var out: VertexOutput;
    let uv = vec2f(f32((i << 1u) & 2u), f32(i & 2u));
    out.clip_position = vec4f(uv.x * 2.0 - 1.0, 1.0 - uv.y * 2.0, 0.0, 1.0);
    out.uv = uv;

    return out;
}

@fragment
fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
    let dims = vec2f(textureDimensions(tex));
    return textureLoad(tex, vec2i(in.uv * dims), 0);
    // return vec4f(0.0, 1.0, 0.0, 1.0);
}