1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
|
use crate::{config::SETTLED_THRESOHLD, content::materials::MaterialId};
#[derive(Clone, Copy)]
pub struct Cell {
pub material: MaterialId,
pub flags: u8,
pub data: u16,
}
impl Cell {
const FLAG_PARITY: u8 = 0b0000_0001;
const FLAG_ENTITY: u8 = 0b0000_0010;
const MASK_SETTLED: u8 = 0b0001_1100;
#[inline]
pub fn parity(self) -> u8 {
self.flags & Self::FLAG_PARITY
}
#[inline]
pub fn flip_parity(&mut self) {
self.flags ^= Self::FLAG_PARITY;
}
#[inline]
pub fn match_parity(&mut self, seqno: u64) {
let parity = seqno % 2 != 0;
if parity {
self.flags |= Self::FLAG_PARITY;
} else {
self.flags = self.flags & !Self::FLAG_PARITY
}
}
#[inline]
pub fn entity(self) -> bool {
(self.flags & Self::FLAG_ENTITY) == Self::FLAG_ENTITY
}
#[inline]
pub fn set_entity(&mut self, rb: bool) {
if rb {
self.flags |= Self::FLAG_ENTITY
} else {
self.flags = self.flags & !Self::FLAG_ENTITY
}
}
#[inline]
pub fn settled(self) -> u8 {
(self.flags & Self::MASK_SETTLED) >> 2
}
#[inline]
fn set_settled(&mut self, settled: u8) {
debug_assert!(settled <= 7);
self.flags = (settled << 2) | (self.flags & !Self::MASK_SETTLED);
}
#[inline]
pub fn reset_settled(&mut self) {
self.flags &= !Self::MASK_SETTLED;
}
#[inline]
pub fn increment_settled(&mut self) {
let s = self.settled();
if s < SETTLED_THRESOHLD {
self.set_settled(s + 1);
}
}
}
impl Cell {
pub fn void() -> Cell {
Cell {
material: MaterialId::Void,
flags: 0,
data: 0,
}
}
pub fn from_material(material: MaterialId) -> Cell {
Cell {
material,
flags: 0,
data: 0,
}
}
}
|