From 59dd4d68c95142ceca1539491b0017985bd96357 Mon Sep 17 00:00:00 2001 From: Preston Pan Date: Mon, 6 Feb 2023 12:03:16 -0800 Subject: add compiler flags for warnings for bad practice; snake game now gets harder the longer you go --- snake.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'snake.c') diff --git a/snake.c b/snake.c index ec1f79f..5a021a5 100644 --- a/snake.c +++ b/snake.c @@ -18,7 +18,7 @@ volatile sig_atomic_t INT_CTRL_C = 0; //flag for ctrl-c interrupt int SCORE = 0; int boardSize = 15; -const int updateInterval = 300000000L; +int updateInterval = 300000000L; vectorp_t snakePositions; vector_t foodPos; @@ -115,6 +115,9 @@ int main(int argc, char **argv) { if((snakePositions.vectors[0].mx + lastMoveDir.mx == foodPos.mx) && (snakePositions.vectors[0].my + lastMoveDir.my == foodPos.my)) { ateFood = 1; SCORE = SCORE + 1; + if (updateInterval > 50000000) { + updateInterval -= 20000000; + } //move the food while(1) { foodPos = init_vector(1 + (rand() % (boardSize - 2)), 1 + (rand() % (boardSize - 2))); -- cgit v1.3.1