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authorKai Stevenson <kai@kaistevenson.com>2026-09-09 22:29:14 -0700
committerKai Stevenson <kai@kaistevenson.com>2026-09-10 19:11:27 -0700
commit054c967e4a06bbbf79359bae701e1b467625839c (patch)
treeb03cacbfbca32fc0b55772cd269422fa65e9803e /src/shader/lpv.wgsl
parentba59c1a12f2c1ee39b32736953844e6158282c88 (diff)
lightingHEADmaster
Diffstat (limited to 'src/shader/lpv.wgsl')
-rw-r--r--src/shader/lpv.wgsl31
1 files changed, 31 insertions, 0 deletions
diff --git a/src/shader/lpv.wgsl b/src/shader/lpv.wgsl
new file mode 100644
index 0000000..1f84e40
--- /dev/null
+++ b/src/shader/lpv.wgsl
@@ -0,0 +1,31 @@
+const DIRS = array<vec2i, 4>(vec2i(1, 0), vec2i(0, 1), vec2i(-1, 0), vec2i(0, -1));
+const ATTEN: f32 = 0.999;
+const W_FWD: f32 = 0.70;
+const W_SIDE: f32 = 0.15;
+
+@group(0) @binding(0) var scene: texture_2d<f32>;
+@group(0) @binding(1) var src: texture_2d_array<f32>;
+@group(0) @binding(2) var dst: texture_storage_2d_array<rgba16float, write>;
+
+@compute @workgroup_size(8, 8, 1)
+fn propagate(@builtin(global_invocation_id) gid: vec3<u32>) {
+ let dims = textureDimensions(dst);
+ if gid.x >= dims.x || gid.y >= dims.y {
+ return;
+ }
+
+ let p = vec2<i32>(gid.xy);
+ let s = textureLoad(scene, p, 0);
+ let t = s.a;
+
+ for (var d = 0u; d < 4u; d++) {
+ let q = p - DIRS[d];
+ var inc = vec3f(0.0);
+ inc += textureLoad(src, q, d, 0).rgb * W_FWD;
+ inc += textureLoad(src, q, (d + 1u) % 4u, 0).rgb * W_SIDE;
+ inc += textureLoad(src, q, (d + 3u) % 4u, 0).rgb * W_SIDE;
+
+ let o = inc * t * ATTEN + s.rgb * 0.25;
+ textureStore(dst, p, d, vec4f(o, 1.0));
+ }
+} \ No newline at end of file