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-rw-r--r--src/sim/lib/force.rs1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/sim/lib/force.rs b/src/sim/lib/force.rs
index c6cfaf0..d461589 100644
--- a/src/sim/lib/force.rs
+++ b/src/sim/lib/force.rs
@@ -98,6 +98,7 @@ pub fn apply_explosion(
}
// TODO profile packing entity ID into cells?
+// TODO sink power in a radius around the impact
// might improve performance by a lot if we don't have to raycast for hit entities
pub fn apply_bullet(ctx: &mut SimCtx, from: Vec2, to: Vec2, power: u32) {
let dda = AwDda::new(from, to);