| Age | Commit message (Expand) | Author |
|---|---|---|
| 12 days | refactor camera | Kai Stevenson |
| 13 days | lint | Kai Stevenson |
| 2026-08-30 | working with tilesets | Kai Stevenson |
| 2026-08-30 | dirt, stone | Kai Stevenson |
| 2026-08-29 | generating wood caves | Kai Stevenson |
| 2026-08-29 | fix sleeping, disable sleeping | Kai Stevenson |
| 2026-08-27 | truncate rb info decimals | Kai Stevenson |
| 2026-08-27 | snap sleeping entities | Kai Stevenson |
| 2026-08-27 | rb info in UI | Kai Stevenson |
| 2026-08-25 | make all buffer sizes dynamic | Kai Stevenson |
| 2026-08-25 | tweaks | Kai Stevenson |
| 2026-08-25 | vfx pipeline | Kai Stevenson |
| 2026-08-23 | fix shimmering | Kai Stevenson |
| 2026-08-23 | input manager | Kai Stevenson |
| 2026-08-23 | Revert "separate data from cells" | Kai Stevenson |
| 2026-08-23 | separate data from cells | Kai Stevenson |
| 2026-08-23 | entityID newtype | Kai Stevenson |
| 2026-08-23 | lint | Kai Stevenson |
| 2026-08-23 | refactor out content | Kai Stevenson |
| 2026-08-22 | entity behavour, grenades | Kai Stevenson |
| 2026-08-22 | refactor entities | Kai Stevenson |
| 2026-08-22 | sim manager refactor | Kai Stevenson |
| 2026-08-22 | fixes and refactors | Kai Stevenson |
| 2026-08-22 | better explosions | Kai Stevenson |
| 2026-08-20 | particles | Kai Stevenson |
| 2026-08-18 | optimize with settlement counter | Kai Stevenson |
| 2026-08-18 | marching rigid bodies | Kai Stevenson |
| 2026-08-18 | MVP of marching squares | Kai Stevenson |
| 2026-08-17 | debug physics | Kai Stevenson |
| 2026-08-17 | drain to uncap lifetime renderer rb entities | Kai Stevenson |
| 2026-08-17 | refactor/UX | Kai Stevenson |
| 2026-08-16 | trivial placement | Kai Stevenson |
| 2026-08-16 | instance buffer, rotation | Kai Stevenson |
| 2026-08-16 | wip | Kai Stevenson |
| 2026-08-16 | wip | Kai Stevenson |
| 2026-08-16 | lint | Kai Stevenson |
| 2026-08-16 | enable vsync | Kai Stevenson |
| 2026-08-16 | small refactor to update loops and timing | Kai Stevenson |
| 2026-08-15 | fire, optimize viewport rendering | Kai Stevenson |
| 2026-08-15 | factor code out of main, optimizations | Kai Stevenson |
