| Age | Commit message (Expand) | Author |
|---|---|---|
| 2026-08-18 | optimize with settlement counter | Kai Stevenson |
| 2026-08-18 | marching rigid bodies | Kai Stevenson |
| 2026-08-18 | automatic chunk marching | Kai Stevenson |
| 2026-08-18 | MVP of marching squares | Kai Stevenson |
| 2026-08-17 | debug physics | Kai Stevenson |
| 2026-08-17 | drain to uncap lifetime renderer rb entities | Kai Stevenson |
| 2026-08-17 | refactor/UX | Kai Stevenson |
| 2026-08-16 | trivial placement | Kai Stevenson |
| 2026-08-16 | add test, fix scaling | Kai Stevenson |
| 2026-08-16 | fix stutterkai/rigid-bodies | Kai Stevenson |
| 2026-08-16 | instance buffer, rotation | Kai Stevenson |
| 2026-08-16 | wip | Kai Stevenson |
| 2026-08-16 | wip | Kai Stevenson |
| 2026-08-16 | lint | Kai Stevenson |
| 2026-08-16 | enable vsync | Kai Stevenson |
| 2026-08-16 | small refactor to update loops and timing | Kai Stevenson |
| 2026-08-16 | fire changes + smoke | Kai Stevenson |
| 2026-08-15 | fire, optimize viewport rendering | Kai Stevenson |
| 2026-08-15 | factor code out of main, optimizations | Kai Stevenson |
| 2026-08-15 | working, performance is badkai/native-wgpu | Kai Stevenson |
| 2026-08-15 | wip, working with native resolution | Kai Stevenson |
| 2026-08-15 | wip | Kai Stevenson |
| 2026-08-14 | pixel pipeline working | Kai Stevenson |
| 2026-08-13 | add gas | Kai Stevenson |
| 2026-08-13 | parallelization | Kai Stevenson |
| 2026-08-13 | big refactor for board | Kai Stevenson |
| 2026-08-11 | refactor sim loop | Kai Stevenson |
| 2026-08-11 | physics for sand and water | Kai Stevenson |
| 2026-08-09 | drawing | Kai Stevenson |
| 2026-08-08 | rendering working with egui | Kai Stevenson |
