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-rw-r--r--chesshelpers.c34
1 files changed, 25 insertions, 9 deletions
diff --git a/chesshelpers.c b/chesshelpers.c
index a471758..1b28ed3 100644
--- a/chesshelpers.c
+++ b/chesshelpers.c
@@ -17,19 +17,35 @@ board_t make_move(board_t board, vector_t origin, vector_t end) {
int piece = board.pieces[origin.mx][origin.my];
board.pieces[origin.mx][origin.my] = 0;
board.pieces[end.mx][end.my] = piece;
+ return board;
+}
+board_t clone_board(board_t board) {
+ board_t newBoard;
+ newBoard.blackKingHasMoved = board.blackKingHasMoved;
+ newBoard.whiteKingHasMoved = board.whiteKingHasMoved;
+ newBoard.lastPawnMove = board.lastPawnMove;
+ int** pieces = malloc(8 * sizeof(int*));
+ for(int r = 0; r < 8; r++) {
+ pieces[r] = malloc(8 * sizeof(int));
+ for(int c = 0; c < 8; c++) {
+ pieces[r][c] = board.pieces[r][c];
+ }
+ }
+ newBoard.pieces = pieces;
+ return newBoard;
}
int in_board(vector_t position) {
return position.mx < 8 && position.mx >= 0 && position.my < 8 && position.my >= 0;
}
-int is_empty(int** board, vector_t position) {
- return board[position.mx][position.my] == 0;
+int is_empty(board_t board, vector_t position) {
+ return board.pieces[position.mx][position.my] == 0;
}
-int is_color(int** board, vector_t position, int color) {
+int is_color(board_t board, vector_t position, int color) {
if(color == 0) {
- return board[position.mx][position.my] >= 1 && board[position.mx][position.my] <= 6;
+ return board.pieces[position.mx][position.my] >= 1 && board.pieces[position.mx][position.my] <= 6;
}
else {
- return board[position.mx][position.my] >= 7;
+ return board.pieces[position.mx][position.my] >= 7;
}
}
//converts board coordinates into algebraic notation
@@ -41,14 +57,14 @@ char* get_readable_coords(vector_t position) {
return output;
}
//gets the proper algebraic notation for the move
-char* get_move_name(int** board, vector_t origin, vector_t end) {
- int piece = board[origin.mx][origin.my];
+char* get_move_name(board_t board, vector_t origin, vector_t end) {
+ int piece = board.pieces[origin.mx][origin.my];
if(piece > 6) {
piece -= 6;
}
if(piece != 1) {
char cPiece = piece == pawn ? 'P' : piece == knight ? 'N' : piece == bishop ? 'B' : piece == rook ? 'R' : piece == queen ? 'Q' : 'K';
- int isCapture = board[end.mx][end.my] != 0;
+ int isCapture = board.pieces[end.mx][end.my] != 0;
char* output = calloc(isCapture ? 5 : 4, sizeof(char));
output[0] = cPiece;
if(isCapture) {
@@ -61,7 +77,7 @@ char* get_move_name(int** board, vector_t origin, vector_t end) {
return output;
}
else {
- int isCapture = board[end.mx][end.my] != 0;
+ int isCapture = board.pieces[end.mx][end.my] != 0;
char* output = calloc(isCapture ? 5 : 3, sizeof(char));
if(isCapture) {
output[0] = 'a' + origin.mx;