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| author | Kai Stevenson <kai@kaistevenson.com> | 2023-02-06 15:55:19 -0800 |
|---|---|---|
| committer | Kai Stevenson <kai@kaistevenson.com> | 2023-02-06 15:55:19 -0800 |
| commit | 76eeb585ed13fe96321489641a485ce387823db9 (patch) | |
| tree | 3a1fc4f703b8f4ef3a1bb86bbe24ec9c33bbd10d | |
| parent | d0b1798ff0cce698f0dd8a9a345872164abcc809 (diff) | |
fixed a bug causing the player to collide with barriers too early
| -rw-r--r-- | snake.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -226,7 +226,7 @@ int main(int argc, char **argv) { } } for(int i = 0; i < obstaclePositions.length; i++) { - if((snakePositions.vectors[0].mx + lastMoveDir.mx == obstaclePositions.vectors[i].mx) && (snakePositions.vectors[0].my + lastMoveDir.my == obstaclePositions.vectors[i].my)) { + if((snakePositions.vectors[0].mx == obstaclePositions.vectors[i].mx) && (snakePositions.vectors[0].my == obstaclePositions.vectors[i].my)) { goto EXIT; } } |
