| Age | Commit message (Expand) | Author |
|---|---|---|
| 13 days | character controller | Kai Stevenson |
| 13 days | lint | Kai Stevenson |
| 2026-08-31 | cleanupkai/herringbone | Kai Stevenson |
| 2026-08-30 | working with tilesets | Kai Stevenson |
| 2026-08-30 | dirt, stone | Kai Stevenson |
| 2026-08-29 | generating wood caves | Kai Stevenson |
| 2026-08-29 | fix brush | Kai Stevenson |
| 2026-08-29 | temp fix for rapier | Kai Stevenson |
| 2026-08-29 | fix sleeping, disable sleeping | Kai Stevenson |
| 2026-08-27 | naive splashing | Kai Stevenson |
| 2026-08-27 | chair, performance improvement | Kai Stevenson |
| 2026-08-25 | stop water collider | Kai Stevenson |
| 2026-08-25 | tweaks | Kai Stevenson |
| 2026-08-25 | vfx pipeline | Kai Stevenson |
| 2026-08-24 | bullet tweaks | Kai Stevenson |
| 2026-08-24 | profiling research | Kai Stevenson |
| 2026-08-24 | fixes for small entities | Kai Stevenson |
| 2026-08-23 | cleanup | Kai Stevenson |
| 2026-08-23 | fix scaling | Kai Stevenson |
| 2026-08-23 | fix shimmering | Kai Stevenson |
| 2026-08-23 | entity partitioning | Kai Stevenson |
| 2026-08-23 | profiling, tweaks | Kai Stevenson |
| 2026-08-23 | bullet emitter | Kai Stevenson |
| 2026-08-23 | input manager | Kai Stevenson |
| 2026-08-23 | add floor | Kai Stevenson |
| 2026-08-23 | refactor writing entities | Kai Stevenson |
| 2026-08-23 | Revert "separate data from cells" | Kai Stevenson |
| 2026-08-23 | separate data from cells | Kai Stevenson |
| 2026-08-23 | entityID newtype | Kai Stevenson |
| 2026-08-23 | explosions affect rigidbodies, use "world" for rapier | Kai Stevenson |
| 2026-08-23 | allow entity damage | Kai Stevenson |
| 2026-08-23 | lint | Kai Stevenson |
| 2026-08-23 | refactor out content | Kai Stevenson |
| 2026-08-23 | steel and collider mass | Kai Stevenson |
| 2026-08-22 | default impl for behaviour trait | Kai Stevenson |
| 2026-08-22 | entity behavour, grenades | Kai Stevenson |
| 2026-08-22 | refactor entities | Kai Stevenson |
| 2026-08-22 | sim manager refactor | Kai Stevenson |
| 2026-08-22 | fixes and refactors | Kai Stevenson |
| 2026-08-22 | refactor dda | Kai Stevenson |
| 2026-08-22 | fix incorrectly sleeping chunks | Kai Stevenson |
| 2026-08-22 | better explosions | Kai Stevenson |
| 2026-08-21 | explosions | Kai Stevenson |
| 2026-08-20 | particles | Kai Stevenson |
| 2026-08-19 | update entity colliders? | Kai Stevenson |
| 2026-08-18 | optimize chunk wakes | Kai Stevenson |
| 2026-08-18 | fix parity for sand | Kai Stevenson |
| 2026-08-18 | optimize with settlement counter | Kai Stevenson |
| 2026-08-18 | marching rigid bodies | Kai Stevenson |
| 2026-08-18 | automatic chunk marching | Kai Stevenson |
